I had the opportunity to work on Rome: Imperator as a 3D artist with a great team of talented people!
My main responsibility for the portraits was to create material, textures, and texture variations for the clothing. In addition, I made a couple of headgears and hairstyles myself. Hairstyles, headgears, clothing, and beards are a mix of in-house-made assets and outsourced assets.
This work was from 2018 until the release of the game.