Division Blindée

The Scene is inspired by the US Army's support to the Free French Forces. Division Blindée is the French 2nd Armored Division which entered the Battle of Normandy equipped with the tanks provided by the US Army.

The Free French Army marching out of the village, early in the morning in order to enter the Battle of Normandy. I also wanted to further promote the US support to the French Army by populating the village with military assets, flyers, and flags. The village is undamaged and was used by the soldiers as a base. I also Wanted to try different techniques and pipelines as well as educate myself more about Materials, lighting and composition. Feedback and Critique more than welcome!

The project is inspired by the US Army Support to Franch by providing modern weapons and tanks. I wanted to create a heavy tank instead of what was really provided to the French army.

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T26E4 Super Pershing Heavy Tank Texture Variations.

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T26E4 Super Pershing Heavy Tank Texture Variations.

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Military Meshes used to create the village.

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Modular Meshes used to create the village Building.

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Example of buildings created using the modular set.

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Example of buildings created using the modular set.

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Meshes used to create the village.

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Example of Meshes used with a Spline Blueprint in UE4.

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Example of Texture variation of the props used for Vertex Painting in UE4.

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Example of Texture variations of the props used.

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Procedural Ground Material 100% Substance Designer.

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Procedural Snow Material 100% Substance Designer.

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Procedural Roof Tile & Wood Plank Material 100% Substance Designer.

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Procedural Rope, Metal, Concrete Material 100% Substance Designer.

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Turret Rotation Gif.

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Gun Rotation Gif.

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Hatch Rotation Gif.

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Spline Blueprint Gif.