I created this prop to populate my scenes. I used Maya for High / Low poly modelling and UVs, Substance Painter for texturing, Marmoset for baking and Marvelous Designer for the plastic cloth cover. I made several prefab variations with and without the plastic cover. These props were used in my latest scene Division Blindée.
More about the Scene: https://nickoxart.artstation.com/pages/divisionblindee